Bachelor Degree

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Duration
3 years
Study Format
On Campus
No. of Student Mentors
72
Total Tuition Fees
24,330 USD (Approx)





Free consultation for this program
We are ready to help you with your difficulties and processing.
Duration
3 years
Study Format
On Campus
No. of Student Mentors
72
Total Tuition Fees
24,330 USD (Approx)





Program
Key information
University
Program structure
Tuition fees
Admissions
Possible Career Pathway
Student's testimonials
F&Qs
This programme is specifically designed to provide students with:
Degree
Bachelor
Language
English
Location
Malaysia
Intake Start Date
Jan 2026
Study Format
On Campus
Duration
3 years
Program Highlight
Dual Degree
Total Semester
9
Total Tuition Fees
24,330 USD (Approx) / in total
Application deadline
Jan 2026

Asia Ranking 2026
EduRank Ranking 597
Programs
125
Students
14,000
Asia Pacific University (APU) continues to solidify its reputation for graduate employability, achieving a remarkable 100% employment rate among its graduates. In recognition of its excellence, APU was named the 2025 Employers’ Choice of University in Talentbank’s annual national survey of top employers. Furthermore, APU graduates earned a prestigious 6-Star rating in the Employers' Top Choice categories for Computing & IT, Animation, Advertising, Finance, and Marketing.
APU also maintained its leading position as the Champion in the Computing & IT category nationwide. In the previous year, 2024, APU graduates were similarly recognized as Champions in Employers’ Top Choice for Computing & IT, Game Design and Development, Animation, and Finance & Islamic Finance - a testament to APU’s sustained excellence and industry relevance across multiple disciplines
APU is honoured to receive the Future-Ready University & College award in the private universities category at the LIFE AT WORK Awards 2025, organised by Talent Corporation Malaysia (TalentCorp).
This award recognises a Higher Educational Institution that goes beyond academic excellence to actively prepare their students for the realities of a dynamic, fast-changing workforce. This institution demonstrates a strong commitment to bridging the gap between education and career readiness.
This recognition reflects APU’s commitment to nurturing a future-ready generation through an inclusive, innovative, and supportive environment that prepares both students and staff to succeed in the evolving digital landscape.
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Students will be exposed to the fundamental knowledge, practices, terminologies and workflows of the game development industry ranging from game art, game design and game technology (programming). In this first year, students will also acquire the basic technical skills in video games depending on their chosen area of specialisation. They will also develop personal and organisational skills, as well as nurture creativity and innovation.
In-depth technical skills, understanding of pipelines and workflows will be introduced here. Students will also be trained to work in groups simulating a studio project environment with the task of producing a workable video game concept and product. Nurturing their creativity and innovation as well as independent learning is emphasised to prepare them for the workplace.
Students will undertake an Internship/Industrial Training for a minimum period of 16 weeks to prepare them for a smooth transition from the classroom to the working environment.
Students will make use of their previous studies and industrial experience to extend their familiarity in the field of game development and to refine their personal and professional development. Students will move further into advanced techniques in their chosen area of specialisation. A final year project requires them to investigate and develop their portfolio, and they will be given an opportunity to demonstrate their ability to combine technical knowledge, teamwork, critical thinking and analytical skills to produce a game development prototype. They will also be given an opportunity to take electives that will expand their skillsets to technical arts, technical design or even game design.
(*All students are required to successfully complete these modules as stipulated by the Malaysian Qualification Agency.)
Game Development is the processes, techniques, theories and practices related to the creation of predominantly digital games but can also extend to non-digital games as well as game-based applications. It is a process that involves a combination of multi-disciplinary sets of knowledge and skills ranging from programming to psychology; and from artistic flair to business acumen. The game development process may involve just a single individual or a team of people working for a large development studio.
Game Development is a fusion of three major disciplines, namely Game Technology, Game Art and Game Design. The industry can also be expanded to a broad umbrella of serious games, educational games and table-top games.
Our Success Stories, Our Pride in the Computer Games industry.

Wan Hazmer - Ex-Lead Game Designer of Final Fantasy XV, Square Enix and Founder, CEO and Game Director at Metronomik Sdn Bhd
Years before joining SQUARE ENIX Tokyo in 2010, Hazmer was a student in APIIT. He became a programmer in an advertising agency, then moved on to lecturing in APU while creating indie games on the side. In 2008, he took the great leap to Tokyo to join the Japanese game industry. After working on FINAL FANTASY TYPE-0 as a Game Designer, he now brings life to the exotic locales of FINAL FANTASY XV as Lead Game Designer of the Culture Team, mixing the real and fantastic to achieve new levels of immersive gameplay.
In December 2017, with aims to contribute to the Malaysian gaming industry scene, Hazmer returned to Malaysia and founded Metronomik Sdn Bhd. With his contribution, we anticipate the formation of a new realm of games development within the country.

Jussi Pekka Tuomi - Developer of Flail Rider and Super Flail Rider
Jussi graduated from the BSc (Hons) in Computer Games Development at APU. When he was a full-time student from Finland, Jussi is also the Developer of Flail Rider, a game inspired by his Ludum Dare project. To date, the game has been downloaded for more than 2 million copies on App Store and Google Play. In January 2017, Jussi participated the Taipei Game Show, in which he demonstrated his creation to over 400,000 computer games enthusiasts.
Tuition fees
24,330 USD (Approx) / in total
Application fees
3,350 MYR
Application fee cannot be refunded.
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General Requirements
*Strong Mathematics would be an added advantage.
*Strong Mathematics would be an added advantage.
*Overseas qualification that are equivalent to 12th Grade/A Level/HSC are accepted.
*Strong Mathematics would be an added advantage.
Note: Students who do not have a Credit in Additional Mathematics in SPM/ O-Level/IGCSE but have an acceptable achievement in Mathematics related subjects during the Foundation which may be equivalent to SPM/O-Level/IGCSE Additional Mathematics, can be accepted into Degree Programmes. Students can be given preferential entry for ICT related subject in SPM/ O-Level/ IGCSE.
Any qualification that APU accepts as equivalent to the above.
Note: The above entry requirements may differ for specific programmes based on the latest programme standards published by Malaysian Qualifications Agency (MQA). The qualification and entry requirements for the programmes will be determined based on the "Comparison List of Equivalency of International Qualifications with SPM (O-Levels equivalent) and STPM (A-Levels equivalent)" published by Malaysian Qualifications Agency (MQA).
English Requirements
Games Programmer
Tools Programmer
Gameplay Engineer
Graphics Programmer
Game Engine Programmer
Technical Designer
Career Path
Game Artist
Asset Artist
Game FX Artist
Gameplay Animator
Character Artist
Environment Artist
Technical Artist
Career Path
QA Game Tester
Game Level Designer
Game Project Manager
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